LEGO TOUCH for iPHONE (video)
Wednesday March 12th 2008, 12:53 pm

Cool branded app, to build virtual lego creations. Mobile devices are great outlets for casual, branded games.

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ANOTHER NOKIA CONCEPT VIDEO
Tuesday February 26th 2008, 2:59 pm

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previous Nokia video concepts

here

and

here





CONTROLLING YOUR CAR AND ORDERING STARBUCKS (from your iPhone)
Wednesday January 30th 2008, 9:50 pm

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A prototype software app is able to check an automobile’s vital stats, open and close windows, retain user configurations for seating options and even start the ignition. Video demo link here.

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Also, Apple has filed a patent for ordering and paying for products on the iPhone. Imagine not having to wait in line at Starbucks! [source article here.]





PHILIPS E-PAPER DEVICE (video)
Tuesday January 22nd 2008, 7:00 pm

I’ve covered e-paper here before, but Philips is prepping to launch an e-paper technology that can be integrated with mobile phones. Basically, it’s a large, flexible, touchable and expandable screen, which is energy efficient, and would not add much weight or thickness to devices.

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testing mobile blogging
Wednesday December 19th 2007, 6:38 pm

Filed under: mobile applications

this is a test of a new word press plugin for blogging on my iPhone.

[update - the plugin is basically useless because I can't blog pictures or movies. Wordpress should get on this, and start incorporating the cool features of tumblr.com, or it will be left in the dust.]





THINGS SEEM OBVIOUS IN HINDSIGHT, BUT OUR VISION IS LIMITED (video)
Tuesday December 18th 2007, 1:42 pm

this is great

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CONNEXT – ALL-IN-ONE MORPHING MOBILE DEVICE
Friday July 13th 2007, 10:17 am

Designer James Zhang has designed a transforming mobile phone that morphs its form to fit various applications, including mobile phone, wrist watch, mobile computing, and multimedia player functions. [thanks, Yanko design]

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3 VIDEOS DEMONSTRATING FUTURE TECHNOLOGY (VIDEO)
Tuesday May 01st 2007, 12:20 am

Be sure to check out this 6 minute Intel sponsored video of where technology is going.

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Also, there’s a second video here demonstrating future mobile technology [click here]

Finally, check out this video of an ultra mobile device set to be unveiled in 2008.

http://video.google.com/videoplay?docid=-2401609941803491960





THE HELIO OCEAN (video)
Tuesday April 03rd 2007, 11:35 am

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It’s a slow news week so far this week, so I’d like to share my enthusiasm for the Helio Ocean, a smartphone in the vein of the Sidekick III, but with much more functionality and 3g network access. It’s a very slick design, with a dual slide Qwerty keypad, which makes it more messaging and email friendly than the iPhone, and a nine-key keypad for phone dialing. Its proprietary software includes an easy to use UI, with an email inbox for numerous email and messaging accounts, GPS photo and friend tagging, a multimedia emporium, and a browser. Helio is losing a ton of money, but the Ocean holds the promise to revive the Company’s prospects. The Ocean will be available for $295 this Spring. Check out the video!
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[UPDATE: check out this extensive 2 part article about the Ocean's design in Technology Review.]

[UPDATE - 5/13/07: I checked out the Ocean at the Helio store in Palo Alto today.  They had sold through their inventory and had a waiting list for the next arriving shipment on Tuesday.  It has a very solid, quality feel, but is a bit thick and heavy.  I did not have a chance to try out all the cool proprietary software.  So, I'm still impressed, but not quite enough to break my current mobile phone contract.]





URBAN SEEDER and the question of consumer adoption of innovative concepts
Monday February 19th 2007, 2:28 am

I just watched Scoble’s video about Urban Seeder, a new website in beta that invents a new paradigm for technology to assist meeting people you see in the real world. Urban Seeder was born out of a year long thesis project by its founder, who researched how people flirt and find love. It’s an interesting approach, since most consumer entrepreneurial ventures are born out of the instinct of its creators, and not a deep analysis of consumer behavior. (Large corporations, on the other hand, often have reams of market research and consumer insights data to support the viability and potential of a new product or service, as a way to mitigate risk.)

It’s clear that the founder’s research indicated there was a need for a method to safely allow relationships to seed and grow anonymously, and offer a way to seed a relationship more effectively than a casual passing, which can be a missed opportunity, and less forward than giving out a phone number.

However, does the site go too far in its attempt to alter conventional flirting behavior? The site will sell personalized and wearable patterned clothes and accessories that are recognizable by other users of the service, for example, and if you have an interest in meeting the person, you can take their picture and the service will recognize the pattern and point you to the person’s online space. How strange of a behavior is that? Will you really want to take a picture of someone, because you hope to meet them, and not have the guts to introduce yourself?

Or, you can give out seed cards, which have a code that directs you to a private and personal online space, which includes where you will be on a given night. But, do you really want to respond, or go to a physical place where the giver of the seed card will be, without knowing what the person looks like? (the site seems to favor anonymously giving out seed cards, and yes, I know that’s a superficial question, but I would bet a very real issue. There’s a reason why Hot or Not is so successful.)

This leads me to ponder a fundamental innovation question: Is it possible for an innovative solution to be too unfamiliar to be widely adopted, even if it’s clearly better than its current competition? For example, I think the Segway is an incredibly good way for people to commute within cities. It’s possible to travel at a much faster pace and to travel a farther distance than walking. It doesn’t require finding a parking space, or sitting in traffic for extended periods of time, as you often must do with a car, and it produces no harmful emissions. Yet, it has not been widely adopted. To what extent is this a question of affordability vs. marketing or a challenge of altering behavior? (another example of an innovative product that significantly improves life is Tivo, which has taken ten years to be widely adopted vs. Google, which arguably was adopted extremely quickly, because it offered an incremental and not revolutionary innovation.)

Also interesting to me is Urban Seeder’s use of video to demonstrate how the service can be used. Video can be an extremely effective way to communicate how innovative concepts function.






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